Sanaz Aminian

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Sanaz Aminian
Product Designer
Graphic Designer
  • Residence:
    Iran
  • City:
    Tehran
  • Age:
    29
Persian
English
Software Skills :
Figma
Adobe Xd
Zeplin
Balsamiq
Photoshop
Illustrator
Ux Skills :
  • Design System
  • User Research
  • Wireframing
  • Prototyping
  • Usability Testing
  • User Flow
  • Visual and Ui design skills
Experience :
  • B2B, B2C, SaaS, E-commerce, Q-commerce, Delivery

Picker App

PWA

Overview of project

Description

I had the opportunity to design a picker application from the ground up, intended for use on PDAs and mobile phones. The project’s core challenge was to create an intuitive and efficient interface for order picking through barcode scanning—a process that had previously been manual and error-prone. My aim was to develop a user-friendly application that streamlined the picking process, minimized errors, and accelerated the workflow, ultimately improving the productivity and experience of the warehouse staff.

  • Start Date:
    May 2023
  • Final Date:
    Current
  • Status:
    Completed
  • Company:
    Ayria
  • Location:
    Tehran-Iran

Problem statements of Picker application

Designing mobile applications for a warehouse environment involves several key considerations to ensure the app is efficient, user-friendly, and effective in facilitating warehouse operations. Here are some important design considerations:

  • We need to design the app with the user in mind, making it easy to use and keeping things simple. This involves making sure the menus are easy to navigate and providing clear visual hints for what actions to take.
  • The app must perform quickly and reliably, with rapid response times and stability to prevent crashes during critical tasks
  • Ensure the app is compatible with various devices used in the warehouse, such as PDAs and different models of mobile phones.
  • Optimize the app to consume minimal battery life and memory, which are critical in a warehouse setting where devices are used extensively throughout the day.
  • Ensuring that the design works well on different screen sizes and when the device is held in different ways, especially due to the small size of mobile screens.
  • Making that the app accessible to all users, including those with disabilities, by following accessibility guidelines and standards

What we did

  • User Research: Conducted thorough research to understand the needs and challenges of warehouse staff who would be using the app.
  • Competitive Analysis: Analyzed existing solutions to identify gaps and opportunities for improvement.
  • Design Principles: We set clear design rules that focused on keeping things simple, fast, and accurate.
  • Accessibility: Incorporated accessibility features to make the app usable for all warehouse staff.
  • Final Design: we Produced a polished final design that met all the requirements and provided an intuitive, efficient tool for warehouse order picking.

Achievements

  • Implemented a user-centric design approach, leading to an intuitive interface that significantly improved order picking efficiency and accuracy.
  • We did lots of research on how the warehouse staff use things and checked out what other companies are doing, so we could make sure the app fits the staff’s needs.
  • Optimized app performance for speed and reliability, addressing the critical operational demands of warehouse settings.
  • I worked collaboratively with cross-functional teams, including product managers, developers, and stakeholders to define project requirements and deliverables.